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Hadukis

FluxSort

by Hadukis

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About

A colour-sort puzzle with a clock inside every piece: leave one waiting too long and it overloads into another colour. 100 levels, a daily challenge and endless mode.

How to play

Drag each orb into a hexagon: same colours fill it up, and a full hexagon fuses. Every orb is charging — when its ring turns red it overloads into another colour and heats the board. Clear the board before the clock or the heat runs out. Hold a hexagon to throw its orbs back.

Screenshots

FluxSort — screenshot 1FluxSort — screenshot 2FluxSort — screenshot 3FluxSort — screenshot 4

Game details

Developer
Hadukis
Released
September 26, 2026
Technology
HTML5, plays in the browser
Platforms
Computer, phone and tablet
Orientation
Portrait or landscape
Price
Free, no account, no download

About FluxSort

FluxSort is a colour-sort puzzle with a clock inside every piece. You drag glowing orbs into hexagonal receptors, and three of a colour fill a receptor and fuse — later four, then five. That part is familiar. What is not is that every orb is charging the whole time: its ring fills from white to yellow to red, and when it reaches the top the orb overloads, flips to a different colour and heats the board.

So the question is never only where a piece goes, but when. The orb you were saving for last has quietly gone red; the receptor you left open for it is now the wrong colour; and there are fewer receptors than colours, so committing one is a real decision. Too much heat and the reactor melts down. The game is about choosing which fire to put out first.

A hundred levels across five worlds — Lab, Space, Garden, City and Reactor — with a challenge level every ten and an endless mode after level one hundred. Gold orbs fit anywhere, ice orbs thaw a little with every fusion, bombs blow up and heat the board if you let them overload, and some receptors are locked. Three power-ups help: Slow Time, Purify and Magnet.

There is a daily board seeded by the date, the same for everyone that day, with rewards at seven, fourteen and thirty days of streak. It plays in either orientation, draws its own art and sound in code, and keeps your progress in your browser. No account, no ads, nothing to buy.

Controls

Drag an orb
Drops it into the receptor you release it on
Hold a receptor
Throws its orbs back out, when you have committed the wrong one
Power-up buttons
Slow Time, Purify and Magnet, once you have unlocked them

Tips

  • Watch the rings, not the colours. The orb closest to red is the one that decides the next move, even if it is not the one you were planning to place.
  • An empty receptor is not free. Committing it to a colour narrows the board for every orb still to come, so fill the receptors you have already chosen before opening a new one.
  • Let a bomb go last only if you are sure. If it overloads it heats the whole board, which can end a level that was otherwise won.
  • Fusions thaw ice. When an ice orb is blocking you, the fastest way through is to fuse something else nearby rather than wait.

What changed

  • Released on Hadukis. 100 levels in five worlds, a daily board, endless mode and three power-ups.
  • A cleared level is now written to your browser the moment you win it, so locking the phone on the result screen no longer loses it.

FluxSort is ours — code and art, with nothing borrowed and nothing to clear with anybody else. It can be licensed for your portal.