Mimora
by Hadukis
by Hadukis
Hatch, raise and collect the Hadus, tiny creatures of light, fire, water, earth, air and shadow. A cozy idle game by Hadukis.
Tap the egg to hatch it and tap the meadow to gather Essence. Spend it on eggs and on levelling up your Hadus; your team keeps gathering while you are away. Fuse two Hadus of the same element and rarity to try for a rarer one.
Mimora is a cozy idle game about hatching and raising the Hadus, small round creatures of fire, water, earth, air, light and shadow. You start with one egg in a mossy meadow. Tap it to hatch it, tap the meadow to gather Essence, and spend the Essence on more eggs, on levels for your Hadus, and on opening new places to live.
Your team of Hadus keeps gathering Essence on its own, and it goes on while you are away — up to eight hours — so coming back is always worth it. Hadus evolve as they level, from baby to adult to ancestral, and each species has an ability that changes how the others play: faster eggs, bigger taps, better offline earnings. Two Hadus of the same element and rarity can be fused into a rarer one; if the fusion fails you keep both, and the next try is likelier.
There are fifteen species in three forms each, an album to fill, six zones from the Mossy Meadow to the Starlit Spire, a different minigame every day, daily and weekly missions, achievements, and a seasonal event. A starlight meter guarantees that a legendary egg arrives in the end, however unlucky the draws.
Everything in Mimora can be earned by playing. The game saves on your device, works in eight languages, and has options for text size, colour-blind colours, high contrast and reduced motion.
Mimora is ours — code and art, with nothing borrowed and nothing to clear with anybody else. It can be licensed for your portal.