Oredrift
by Hadukis
by Hadukis
Chip your way down through the rock. Hire a crew, dig while you sleep, collapse the shaft and go deeper.
Tap to dig. Hire a crew and they keep digging while you are away.
Oredrift is an idle miner about deciding when to throw away what you have built. You tap to break rock, the rock gets harder as you go down, and fairly quickly you hire a crew who keep digging whether the tab is open or not.
The loop that holds it together is the collapse. At some point the shaft you are in stops being worth deepening, and you bring it down deliberately: everything in it is gone, and you start again from the surface with a permanent advantage that lets you reach depths the first shaft could never have got to. Choosing that moment — a bit early and you gave up progress, a bit late and you spent an hour for nothing — is the whole game.
Being idle is meant literally. The crew works while the tab is closed, so a session can be two minutes of spending and then nothing until the evening, and the game is built to be played that way rather than to punish you for leaving. There is no energy bar and nothing expires.
It is portrait, one-handed and under 100 KB, which makes it the game on this site most suited to a phone in a queue.
Oredrift is ours — code and art, with nothing borrowed and nothing to clear with anybody else. It can be licensed for your portal.