Husktide
by Hadukis
by Hadukis
You walk, everything else fires on its own, and the swarm does not stop. Survive thirty minutes.
Drag anywhere to move, or use WASD and the arrow keys. Your weapons fire at whatever is closest. Walk over the gems to level up and pick what gets stronger.
Husktide is a survivors-like, built deliberately to the shape of the genre rather than around it: you only walk. Every weapon you own fires by itself at whatever is closest, so the whole of the game is where you choose to stand, and the run is thirty minutes long whether or not you last that far.
The danger is the number on screen, not any one insect. Cannon fodder dies in a single hit from the first minute to the last — that is a decision, not a shortfall — and what changes as the clock runs is how many of them there are and what arrives with them. Razor wasps at two minutes, spiders at four, bloatlings at six, hive brutes at seven, a boss every three minutes, and the Harvester at thirty, which does not want a fight and cannot be given one.
Between waves you are picking. Gems dropped by the swarm level you up, and each level offers a choice from nine weapons and seven passives. A weapon taken to its eighth level while you also carry its matching passive evolves into something else entirely the next time you open a chest, and chests come from hive queens, who arrive every three minutes. Five heroes start you somewhere different — an archer, an axethrower, a knife thrower, a pyromancer and a paladin — and any of them can pick up any other's weapon during a run, so the build is made from what the swarm hands you rather than chosen at the character screen.
It plays with one thumb, in whatever way you happen to be holding the phone: drag anywhere and a stick appears under your finger. Nothing in it talks to the network after the art has loaded. What it is not, yet, is varied in setting — every run happens on the same battlefield, and the other terrains that are drawn are not reachable.
Husktide is ours — code and art, with nothing borrowed and nothing to clear with anybody else. It can be licensed for your portal.